ESX Legacy and v1-final

ESX AI Script Generator

Built for ESX Legacy, with v1-final support on request. Real xPlayer methods, correct event names, and the inventory system your server actually runs.

ESX has real edges we generate for them

ESX looks simple from the outside: get xPlayer, call a method. In practice, the framework has two active versions, a split inventory landscape (ESX-default, ox_inventory, sometimes qs-inventory), and a lot of community patterns that diverge from the docs. A generic AI throws all of this into one bucket and emits code that calls functions which do not exist on your build.

SwisserAI is scoped to your ESX setup. Legacy by default, v1-final when asked. xPlayer signatures match your branch. Inventory calls match your resource. Events match the names your server actually broadcasts.

ESX coverage

xPlayer methods

xPlayer.getMoney, addMoney, removeMoney, getJob, setJob, showNotification called with the right signatures on ESX Legacy.

ESX callbacks and events

ESX.RegisterServerCallback, ESX.TriggerServerCallback, ESX:playerLoaded and the full standard event surface.

Player lookup patterns

ESX.GetPlayerFromId, ESX.GetPlayerFromIdentifier, ESX.GetExtendedPlayers picked based on whether you need by source or identifier.

Job and society accounts

Job grades, salary, duty state, and society money via TriggerEvent("esx_addonaccount:getSharedAccount", ...).

Inventory: ESX-default or ox_inventory

xPlayer.addInventoryItem/removeInventoryItem for ESX-default, exports.ox_inventory calls if your server runs it.

Database with oxmysql or MySQL-Async

Prepared-statement queries on modern oxmysql, or MySQL.Async for older ESX Legacy builds. SwisserAI picks based on your project.

What the output looks like

Snippets a SwisserAI ESX generation would produce on ESX Legacy with ox_inventory.

Server callback

Checks whether a player has enough bank money to buy something.

ESX = exports['es_extended']:getSharedObject()

ESX.RegisterServerCallback('swisser:server:canAfford', function(source, cb, price)
    local xPlayer = ESX.GetPlayerFromId(source)
    if not xPlayer then return cb(false) end

    local bank = xPlayer.getAccount('bank').money
    cb(bank >= price)
end)

Money + inventory

Removes cash and gives the player an item via ox_inventory on ESX.

RegisterNetEvent('swisser:server:buyRadio', function()
    local src = source
    local xPlayer = ESX.GetPlayerFromId(src)
    if not xPlayer then return end

    local price = 2500
    if xPlayer.getMoney() < price then
        xPlayer.showNotification('Not enough cash')
        return
    end

    xPlayer.removeMoney(price, 'radio-purchase')
    exports.ox_inventory:AddItem(src, 'radio', 1)
    xPlayer.showNotification('Radio acquired')
end)

Job-gated command

Restricts a command to the police job using xPlayer.getJob().

RegisterCommand('clockin', function(source)
    local xPlayer = ESX.GetPlayerFromId(source)
    if not xPlayer then return end

    if xPlayer.getJob().name ~= 'police' then
        xPlayer.showNotification('You are not on the force')
        return
    end

    TriggerClientEvent('swisser:client:onDuty', source, true)
    xPlayer.showNotification('You are now on duty')
end, false)

Society account deposit

Adds $500 to the mechanic society via esx_addonaccount.

TriggerEvent('esx_addonaccount:getSharedAccount', 'society_mechanic', function(account)
    if not account then return end
    account.addMoney(500)
end)

ESX vs QBCore vs Qbox quick guide

Same task, three frameworks. Used to decide where to start new servers.

TaskESX LegacyQBCoreQbox
Get playerESX.GetPlayerFromId(src)QBCore.Functions.GetPlayer(src)exports.qbx_core:GetPlayer(src)
Remove moneyxPlayer.removeMoney(500)Player.Functions.RemoveMoney('cash', 500)exports.qbx_core:RemoveMoney(src, 'cash', 500)
Server callbackESX.RegisterServerCallbackQBCore.Functions.CreateCallbacklib.callback.register
NotifyxPlayer.showNotificationQBCore:Notify eventlib.notify

Common ESX AI mistakes we prevent

Patterns generic models keep producing in ESX resources.

Mixing QBCore syntax

QBCore.Functions.GetPlayer inside an ESX resource is the classic broken AI output. SwisserAI stays in the ESX lane when you generate ESX.

Wrong money accounts

xPlayer.addMoney() when you meant xPlayer.addAccountMoney("bank", ...) they behave differently. We emit the right account call.

ESX vs ESX Legacy drift

Older ESX builds used getPlayerFromId differently and had no ox_inventory bridge. We scope to Legacy by default and support older builds on request.

Forgetting ESX = nil initialization

Resources that forget the local ESX handle assignment fail silently at startup. SwisserAI includes the correct initialization for your chosen ESX version.

Frequently Asked Questions

ESX Legacy is the default it is the actively maintained branch most servers run. v1-final (the last community ESX release) is also supported: specify it in your prompt or project settings and SwisserAI will use the older APIs like TriggerEvent("esx:getSharedObject").
Yes. If your ESX server runs ox_inventory, SwisserAI generates ox_inventory exports (AddItem, RemoveItem, CanCarryItem) instead of xPlayer.addInventoryItem. Both paths are supported the framework and inventory choice are decoupled.
Yes. Paste an ESX resource and ask for a conversion. SwisserAI maps xPlayer methods to their QBCore or Qbox equivalents, swaps events (ESX:playerLoaded → QBCore:Client:OnPlayerLoaded), and restructures callbacks. Review the diff, test on staging, ship.
Yes. esx_addonaccount patterns for shared society accounts the correct TriggerEvent("esx_addonaccount:getSharedAccount", name, cb) call and safe balance checks before withdrawal.
SwisserAI can generate NUI React interfaces wired through RegisterNUICallback and SendNUIMessage. For native menus, it defaults to ox_lib context menus regardless of the framework they are lighter than esx_menu_default.
The code is syntactically correct and uses real ESX APIs. You should still review it before shipping: check balance validation before money operations, SQL injection on any user-supplied input, and rate limiting on player-facing events. Review discipline is not optional even with AI-written code.

Generate ESX resources that actually run

250 free credits to start. No card. Pick ESX, describe the resource, ship it.