Framework-grounded generation

QBCore AI Script Generator

Built for QBCore, not generic Lua. SwisserAI generates server and client code using real QBCore exports, the current event surface, and the inventory system your project actually uses.

Built for QBCore, not generic Lua

QBCore is the biggest FiveM framework by installed servers, and it has an export surface most LLMs have only half-learned. They know QBCore.Functions exists. They do not know which methods it has in the version you are running, what got renamed between QBCore v1 and QBCore Legacy, or whether your inventory is ox_inventory or qb-inventory. Small confusions compound into “attempt to call a nil value” errors the moment the resource starts.

SwisserAI narrows the model to the real QBCore Legacy API, the current ox_lib surface, and the inventory system your project uses. Output ships with correct fxmanifest.lua, matching server/client event names, and the callback patterns the framework actually registers.

QBCore coverage

QBCore-native exports

QBCore.Functions.GetPlayer, QBCore.Functions.CreateCallback, QBCore.Commands.Add generated with the correct signature every time.

Player state and PlayerData

Player.Functions.SetJob, Player.PlayerData.charinfo, metadata updates via Player.Functions.SetMetaData. No stale post-v1.0 patterns.

Job and gang systems

Grade checks, on-duty state, and payday hooks wired through QBCore.Shared.Jobs and the job event bus.

Inventory: ox_inventory and qb-inventory

SwisserAI picks the right inventory based on your project and generates matching code exports.ox_inventory or qb-inventory item usage.

Money and bank handling

Player.Functions.AddMoney / RemoveMoney with the correct money types ("cash", "bank", "crypto"), plus society account patterns.

Validated events and callbacks

Server and client events in the QBCore convention: QBCore:Server:*, QBCore:Client:*, with proper TriggerCallback usage.

What the output looks like

Real snippets a SwisserAI QBCore generation would produce. No placeholders.

Server-side callback

Checks whether a player has enough bank balance before a purchase.

local QBCore = exports['qb-core']:GetCoreObject()

QBCore.Functions.CreateCallback('swisser:server:canAfford', function(source, cb, price)
    local Player = QBCore.Functions.GetPlayer(source)
    if not Player then return cb(false) end

    local bank = Player.PlayerData.money.bank
    cb(bank >= price)
end)

Money and inventory

Removes cash and hands the player an item via ox_inventory.

RegisterNetEvent('swisser:server:buyRadio', function()
    local src = source
    local Player = QBCore.Functions.GetPlayer(src)
    if not Player then return end

    local price = 2500
    if Player.PlayerData.money.cash < price then
        TriggerClientEvent('QBCore:Notify', src, 'Not enough cash', 'error')
        return
    end

    Player.Functions.RemoveMoney('cash', price, 'radio-purchase')
    exports.ox_inventory:AddItem(src, 'radio', 1)
    TriggerClientEvent('QBCore:Notify', src, 'Radio acquired', 'success')
end)

Job-gated command

Registers a /clockin command restricted to police officers.

QBCore.Commands.Add('clockin', 'Go on duty', {}, false, function(source)
    local Player = QBCore.Functions.GetPlayer(source)
    if not Player then return end

    if Player.PlayerData.job.name ~= 'police' then
        TriggerClientEvent('QBCore:Notify', source, 'You are not on the force', 'error')
        return
    end

    Player.Functions.SetJobDuty(true)
    TriggerClientEvent('QBCore:Notify', source, 'You are now on duty', 'success')
end, 'user')

Client-side context menu

Opens an ox_lib context menu and triggers the buy event on selection.

lib.registerContext({
    id = 'radio_shop',
    title = 'Radio Shop',
    options = {
        {
            title = 'Buy Radio',
            description = '$2,500 in cash',
            icon = 'walkie-talkie',
            onSelect = function()
                TriggerServerEvent('swisser:server:buyRadio')
            end,
        },
    },
})

RegisterNetEvent('swisser:client:openRadioShop', function()
    lib.showContext('radio_shop')
end)

Common QBCore AI mistakes we prevent

If you have copy-pasted code from a generic LLM into a QBCore resource, you have probably hit these.

Wrong export paths

Generic AI often produces exports["qb-core"]:GetCoreObject() in scripts that should use the QBCore = exports['qb-core']:GetCoreObject() shared pattern or vice versa. SwisserAI picks the right one for your server setup.

Deprecated functions

XPlayer-style methods leaking from ESX, or pre-v1.0 QBCore functions that were renamed. We stay on the current QBCore API.

Mixing ESX syntax into QBCore

xPlayer.getMoney() calls, ESX.RegisterServerCallback, or ESX events inside a QBCore resource. Framework confusion is the top reason AI-generated FiveM scripts fail to start.

Broken callbacks

QBCore.Functions.TriggerCallback signatures with wrong argument order or missing cb(). SwisserAI enforces the shape the server actually expects.

Frequently Asked Questions

Yes. QBCore Legacy is the fork most servers run in 2026, and it is the default target for QBCore generations. If you are on original qb-core, specify it in your prompt the older export and event names are supported too.
We track the current Overextended ox_lib release. Generated code uses the modern lib.* API (lib.notify, lib.callback, lib.registerContext) rather than legacy wrappers. See the ox_lib page for details.
Yes. You can paste an ESX script and ask SwisserAI to port it. It will map xPlayer methods to QBCore equivalents (xPlayer.getMoney → Player.PlayerData.money.cash), swap event names, and restructure callbacks. Always review the diff and test on staging before shipping.
If your fork keeps the standard QBCore export surface, yes out of the box. For heavier forks with renamed exports or custom modules, add a short system prompt describing the differences and SwisserAI will follow your spec.
Yes. NUI React and HTML/CSS/JS interfaces, wired to server and client events through the standard SendNUIMessage and RegisterNUICallback patterns. The 3D asset generator can pair with this for in-world props.
Yes. Code you generate with SwisserAI is yours. You can ship it on paid servers, private scripts, or escrowed Tebex releases no attribution required.

Ship QBCore resources faster

Start with 250 free credits. No credit card. Generate a full QBCore script, review it, drop it in resources/.