What can I do with my credits?
Move the slider. Every number below is the real charge, taken from the same price list the checkout uses.
Most of what we make costs a fixed number of credits, so the answer is exact. Code generation is billed by what it actually consumes, so we publish the spread from real jobs instead of a marketing average.
- 7,705
- jobs in the last 120 days that cost nobody a credit
- 31
- prices published in full, including the awkward ones
- 0
- credits charged for a job that fails
Prices as of 26 August 2026 · list prices, a running Happy Hour comes off at checkout
1 premium animations · 7 low-tier 3D props · 18 EUP packs · 30 inventory icons · 3,830 credits still spare
3D models and props
Animations
Clothing, vehicles and weapons
Interiors and images
Code
Each row in the grid assumes you spend the whole balance on that one thing. Rows with an amber dot are measured from finished jobs, not a fixed price.
Every price, nothing withheld
The whole catalogue, including the parts we would rather you did not compare. Dollar figures use the Pro rate of $1.00 per 1,000 credits; a larger top-up makes everything cheaper, the smallest makes it dearer.
| What you get | Credits | At $1.00 / 1k |
|---|---|---|
| animation | ||
| Premium animations | 1,500 | $1.50 |
| Basic animations | 750 | $0.75 |
| Finger tracking | 500 | $0.50 |
| Long clip surcharge (over 20s)Rides the already-discounted base price, so it is not discounted separately | 1,500 | $1.50 |
| animation edit | ||
| Animation editor export | 250 | $0.25 |
| Animation builder export | 400 | $0.40 |
| model3d | ||
| 3D models, Low | 100 | $0.10 |
| 3D models, Medium | 1,500 | $1.50 |
| 3D models, High | 3,000 | $3.00 |
| image | ||
| Images, Fast | 50 | $0.050 |
| Images, Standard | 100 | $0.10 |
| Images, PremiumThinnest margin in the catalog (Gemini 3 Pro Image, about $0.23 per run) | 300 | $0.30 |
| item icon | ||
| Inventory icons | 25 | $0.025 |
| eup pack | ||
| EUP packs | 40 | $0.040 |
| eup ai design | ||
| EUP AI designs | 100 | $0.10 |
| prop reskin | ||
| Prop reskins | 40 | $0.040 |
| Extra reskin variantPer extra variant, follows the discounted base price | 15 | $0.015 |
| prop ai design | ||
| Prop AI designs | 250 | $0.25 |
| prop animation | ||
| Prop animations | 100 | $0.10 |
| prop attach | ||
| Props on animations | 500 | $0.50 |
| livery pack | ||
| Livery packs | 40 | $0.040 |
| livery mod pack | ||
| Livery mod packs | 40 | $0.040 |
| livery ai design | ||
| Livery AI designs | 100 | $0.10 |
| mlo build | ||
| Interior buildsThe percentage applies to all four room tiers (1000/1500/2000/2500) | 1,500 | $1.50 |
| Interior rebuilds | 500 | $0.50 |
| mlo furnish | ||
| Interior auto-furnish | 250 | $0.25 |
| weapon | ||
| Weapon reskins | 250 | $0.25 |
| Weapons from your own model | 500 | $0.50 |
| Weapon AI, Low | 500 | $0.50 |
| Weapon AI, Medium | 1,500 | $1.50 |
| Weapon AI, High | 3,000 | $3.00 |
A job that fails does not cost credits. Credits are reserved when a job starts and released if it does not finish, which is why a reserved amount can briefly differ from what you are charged.
5 tools that never touch your balance
Not a trial and not a teaser. These run on our own servers with no model behind them, so charging for them would be charging for nothing.
Upload and convert your own files
Bring a model, a texture or a resource and get it back in FiveM formats.
0 creditsRebuild anything you already made
Changed a setting? Rebuild it. You paid for the generation once.
0 creditsResource Merger
Fold several resources into one clean folder, without re-generating anything.
0 creditsEUP Merger
Combine any number of clothing packs into a single installable resource.
0 creditsFramework analysis
See exactly what converting a resource would change, before you decide to pay.
No account needed for the EUP maker or either merger. Open the tool, build the thing, download it.
Code generation has no fixed price
It is billed from what the model actually reads and writes, so a one-file script and a full job system cannot cost the same. Publishing an average would hide exactly the thing you need to plan around, so here is the spread from every job in the last 30 days.
A finished script
One generation plus the two rounds of changes a typical project takes, measured across 4,196 projects. Bigger projects take more.
A working Discord bot
Median across 50 finished bots. The widest one came to 565.
A framework conversion
ESX to QBCore on a normal resource, with a floor of 100 credits and only when it is delivered.
A credit is not a unit of anything
Every FiveM AI platform sells credits, and every one of them mints its own. Comparing the numbers directly is meaningless, so this section converts everything to what it actually costs you: dollars for one finished thing.
Pro, $19.99 for 20,000
Pro, $20 for 1,000
What one finished thing costs
| One finished thing | SwisserAI | bldr.chat | zoov.dev |
|---|---|---|---|
| A 3D prop from an imagecheapest published tier on each | $0.10 | $0.33 | $0.70 |
| An AI image, standard quality | $0.10 | Not published | $0.40 |
| An AI image, highest quality | $0.30 | Not published | $1.00 |
| An animation from a video | $0.75 | $2.08 | No such tool |
| A follow-up change to a scriptours is the median of real jobs | $0.10 | $0.38 | Rate not published |
What happens to the balance
| Question | SwisserAI | bldr.chat | zoov.dev |
|---|---|---|---|
| Unused plan credits roll over | Yes, up to 3x | Not stated | No, they reset monthly |
| Purchased credits expire | Never | Not stated | Never |
| The free tier can download what it makes | Yes | No, export needs a plan | No, viewer access only |
| Per-item prices published | Yes, 31 items | No, approximate counts | Yes, 19 services |
| Consumption-billed work shown as a real spread | Yes | No | No |
| Charged for a job that fails | No | Not stated | Not stated |
Read from each platform's own public pricing page on 26 August 2026, at list price and on the comparable tier. zoov.dev was running a promotion that day, which is excluded so the rows compare standing prices. “Not stated” means we could not find it published, not that the answer is no. Quality tiers are not equivalent between platforms and we have not tested theirs, so the cheapest-tier row compares what each one charges least, not identical output. Full workings on our bldr.chat and zoov.dev comparisons.
Credits, answered plainly
Credits you buy never expire. Credits that come with a monthly plan roll over up to three times your monthly allowance, so a Pro plan can hold at most 60,000 rolled-over credits. Nothing you have already paid for is ever taken away.
You are not charged. Credits are reserved when a job starts and released if it does not finish, so a failed job leaves your balance where it was. That is also why a reserved figure and a charged figure can differ while a job is running.
Because it is the only thing we sell where the work is not the same size every time. A single-file script and a full job system take very different amounts of model work. Everything else, from a 3D model to an EUP pack, is one fixed price no matter what you put in. Rather than hide that behind an average, this page publishes the actual spread from every job in the last 30 days.
Yes. Every studio shows the exact charge on the button before you press it, and the checkout verifies that the price you were shown is the price you get. If a promotion starts or ends in between, you are told rather than silently charged the other number.
The figures here are list prices, checked on the date at the top of the page. A running Happy Hour comes off on top of them, so during one you pay less than this page shows, never more.
This page is a dated snapshot rather than a live ticker, and the date it was taken is at the top. Fixed prices change rarely and the page is re-cut when they do; a build check fails if the published prices ever drift from what we actually charge. The measured figures for scripts, bots and conversions are recomputed from finished jobs on the same schedule.
They do not compare directly, and that is the trap. A credit is each platform’s own invented unit: at list price on the comparable tier a zoov.dev credit costs about $0.020 while a SwisserAI credit costs about $0.001, so theirs is worth roughly twenty of ours. Their 20-credit image is dearer than our 100-credit one. The only honest comparison is dollars for one finished thing, which is what the table on this page shows.
Start with 250 credits, no card
Enough for two 3D props, or ten inventory icons, or a first script with a round of changes. The free tools stay free after that.