Result and install
Installing on your server
Replace many ensure lines with one: put the merged resource into resources, take the originals out of server.cfg and restart.
Install a Resource Merger resource
- 1
Make the folder
In your server's
resourcesdirectory, make a folder with the resource name, for examplecity_props. Extract the zip into it, so the folder holdsfxmanifest.luaandstreamdirectly.On Windows, Extract All on
city_props.zipsuggests a folder namedcity_props, which is right. Check that you do not end up with the folder twice, one inside the other. - 2
Remove the original resources
Delete or comment out the
ensurelines of every resource that went into the merge, and take their folders out ofresources. See why this matters. - 3
Add one line
# ensure drumkit # ensure water_well # ensure boombox # ensure workbench # ensure road_barrier # ensure garden_gate ensure city_props - 4
Restart the server
Restart the server and reconnect. Spawn a merged prop by its old name to check it, for example
boombox.
Install an EUP Merger resource
- 1
Copy the folder
Unzip the download. It holds one folder,
city_clothing. Copy that folder intoresourcesas it is. - 2
Remove the original packs
Remove the
ensurelines of the clothing packs you merged, and their folders. - 3
Add one line
ensure city_clothing - 4
Fully restart
Restart the whole server, then reconnect. Streamed clothing does not load with
refreshor a resource restart.
The items are where they were before the merge: at the end of their slot in your clothing menu. For EUP Maker packs, see Find the items in your clothing menu.
Remove the original resources
A merged resource replaces the originals. Running both at once causes the problems merging was meant to avoid:
- Props: the same files stream from two resources. Which one the game uses is not defined.
- Clothing: every collection is registered twice, so every item appears twice in the menus.
Good to know
Keep the original downloads in a folder outside resources. You need them to merge again with a new pack.
The clothing streaming rule
FiveM streams custom clothing, merged or not, only when one of these is true for your server:
- It has a Cfx Element Club Argentum key or higher.
sv_maxclientsis 10 or less, as on a development or test server.
Otherwise the items never appear, with no error. This is a FiveM rule for every clothing resource; merging does not change it.
Scripts, ymaps and outfits
Nothing to change. Scripts spawn props by model name and ymaps place them by name. The merge keeps every name, so CreateObject calls, spawner menus and map placements work as before.
Collections keep their names, so outfit configs and collection natives keep working. Only a collection the EUP Merger renamed, for example lspd_patrol2, needs its new name in configs and scripts.
Clip dictionaries keep their names. Scripts and emote menus load them with RequestAnimDict as before. The test commands of the original resources are not in the merge.
Spawn names, ymaps
NoneEmote menus, animation scripts
NoneClothing collections that kept their name
NoneA renamed clothing collection
Use the new name, as shown on the resultserver.cfg
One ensure line instead of the old ones