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Make your tattoos

Placing it on the body

Body zones, the spots the game itself uses, dragging on the skin, exact size and angle, and one placement per ped.

Body zones

Every Tattoo Studio design belongs to one body zone, set under Body zone in Placement. The game draws the tattoo only on the skin of that zone, so a torso tattoo can never spill onto an arm:

  • Torso

    Chest, stomach and back. The only zone for patches.
  • Left arm

    Upper arm, forearm and hand.
  • Right arm

    Upper arm, forearm and hand.
  • Left leg

    Thigh, shin and calf.
  • Right leg

    Thigh, shin and calf.
  • Head

    Face and neck.

Changing the zone moves the design to a starting spot on the new zone and clears the preset.

Spot presets

Spot preset lists the spots of the current zone. Each one is where the game's own tattoos of that spot sit, with its own size and position for the male and the female ped. There are 31:

  • Torso

    Chest, fullChest, leftChest, rightChest, middleStomach, fullBack, fullBack, full (short)Back, upperBack, lowerTorso patch (badge)Rank badge (chest)
  • Left arm

    Left arm, full sleeveLeft arm, upperLeft arm, lowerLeft hand
  • Right arm

    Right arm, full sleeveRight arm, upperRight arm, lowerRight hand
  • Left leg

    Left leg, full sleeveLeft leg, upperLeft leg, lowerLeft leg, calf
  • Right leg

    Right leg, full sleeveRight leg, upperRight leg, lowerRight leg, calf
  • Head

    Neck, frontNeck, leftNeck, rightFace
  1. 1. Body zone: which body part the tattoo belongs to
  2. 2. Spot preset: a spot the game itself uses
  3. 3. Place on the model: then click or drag on the skin
  4. 4. Across, Down, Width, Height, Rotate: fine position, size and angle
  5. 5. m/f separate: a preset gives each ped its own placement
  • A preset is the fastest way to a spot that looks right on both peds. Start with one, then adjust.
  • Moving a slider or placing by hand switches the preset back to Custom.
  • A preset sets m/f separate, because its male and female spots differ; see Male and female ped.

Placing by hand

Press Place on the model. The button turns white and the preview switches to place mode: click or drag on the skin and the design follows.

With Place on the model switched on, dragging on the chest moves the swallow over the skin, live. Afterwards the Width slider makes it a little wider. Played at double speed.
  • Clicks only count on the zone of the design. Clicking the arm does nothing to a chest tattoo.
  • Press Esc, Done placing at the top right of the preview, or the button again to leave place mode.
  • Outside place mode, drag to orbit the ped, scroll to zoom, and Spin at the bottom right turns it on its own.

Position, size and angle

The sliders under the button set the design exactly. Drag them, or type a value into the field on the right:

  • Across

    Moves the design sideways on the zone.
  • Down

    Moves the design up or down on the zone.
  • Width

    Sets the width of the tattoo box.
  • Height

    Sets the height of the tattoo box.
  • Rotate

    Turns the design, from -180° to 180°.

The numbers are the position, size and rotation the game itself uses for tattoos, and the build writes them unchanged. What the preview shows is where the tattoo lands.

Good to know

The design is fitted into the box, so its shape stays. To make it bigger, raise Width and Height together.

Male and female ped

The male and the female freemode ped have different bodies, so every design is built twice, once per ped, each with its own placement. Male ped and Female ped at the top right switch the preview:

  1. 1. Female ped: shows and edits the female placement
The swallow on Chest, left on the male ped.
The same design and preset on the female ped, with the female spot of the preset.
  • m/f linked (green): one placement for both peds. Every change applies to both.
  • m/f separate: each ped keeps its own placement. The sliders change the ped that the preview shows.
  • Clicking it links the two again; both then take the placement of the ped on screen.

Check both peds before you build. A spot that fits the male chest can sit too high or too wide on the female body.

Mirror and Ink

  • Mirror flips the design left to right. The studio marks it as experimental until it is verified in game, like positions outside the skin area. Flip the image itself before the upload if you need to be sure.
  • Ink fades the design in the preview only. The build always uses full ink. Some appearance scripts have their own opacity setting for a lighter look.

Placement is kept per entry while the page is open. Nothing is saved when you close it; see The studio does not save drafts.

A design that is too small or cut off in game is covered in Wrong spot or wrong size.