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Modes

Add a new sticker

Your designs become new entries after the stock stickers. Every stock sticker stays, but the pack takes over the tuning kit of the car.

How it works

In Add a new sticker mode your designs become new entries at the end of the car's sticker list. Every stock sticker stays. To register the new entries, the pack carries carcols.meta and carvariations.meta next to the sticker models.

  1. 1. Add a new sticker
  2. 2. Design 1
  3. 3. Add design: one more new sticker, up to 15

Several designs

The mode opens straight in the editor with Design 1. Add design in the Delivery bar adds another new sticker to the same pack. A car holds up to 15 added designs, counting the ones already in your earlier add-on pack for that car.

One add-on pack per car

An add-on pack declares the car's tuning kit, the list that tells the game which stickers and parts the car has. Only one resource per car can declare it. A second one overrides the first, and the stickers of the first disappear.

The studio handles this for your own packs. When you already have an add-on pack for a car, the mode card and the build panel say so, and a new order rebuilds that pack with your earlier designs included. Replace the old resource with the new download.

  1. 1. Stock stickers: all 15 kept
  2. 2. One add-on pack per car
  3. 3. Build livery resource

Other tuning packs for the same car

If your server already runs a tuning or livery resource for this car that has its own carcols.meta, the two fight over the tuning kit. Use Replace a sticker or Always-on wrap for that car instead.

When to use it

Use Add a new sticker when you want your designs in the menu and want to keep all stock ones. A pack costs 100 credits, flat for all its designs. It costs more than the other modes because it also writes and maintains the tuning data.